addDataNode(const mitk::DataNode *node) | niftk::VLSceneView | protected |
addDataStorageListeners() | niftk::VLSceneView | protected |
addedListenerEvent(vl::OpenGLContext *) | niftk::VLSceneView | inlineprotectedvirtual |
backgroundColor() const | niftk::VLSceneView | |
camera() | niftk::VLSceneView | inline |
camera() const | niftk::VLSceneView | inline |
clearScene() | niftk::VLSceneView | protected |
DataNodeVLMapperMapType typedef | niftk::VLSceneView | |
dataStorage() | niftk::VLSceneView | inline |
dataStorage() const | niftk::VLSceneView | inline |
depthPeelingPasses() const | niftk::VLSceneView | |
destroyEvent() | niftk::VLSceneView | protectedvirtual |
enableEvent(bool) | niftk::VLSceneView | inlineprotectedvirtual |
fileDroppedEvent(const std::vector< vl::String > &) | niftk::VLSceneView | inlineprotectedvirtual |
getVLMapper(const mitk::DataNode *node) | niftk::VLSceneView | protected |
globalReInit(const vl::vec3 &dir=vl::vec3(0, 0, 1), const vl::vec3 &up=vl::vec3(0, 1, 0), float bias=1.0f) | niftk::VLSceneView | |
initEvent() | niftk::VLSceneView | protectedvirtual |
initSceneFromDataStorage() | niftk::VLSceneView | protected |
isStencilEnabled() const | niftk::VLSceneView | |
keyPressEvent(unsigned short, vl::EKey) | niftk::VLSceneView | inlineprotectedvirtual |
keyReleaseEvent(unsigned short, vl::EKey) | niftk::VLSceneView | inlineprotectedvirtual |
m_BackgroundImage | niftk::VLSceneView | protected |
m_BackgroundNode | niftk::VLSceneView | protected |
m_Camera | niftk::VLSceneView | protected |
m_CameraNode | niftk::VLSceneView | protected |
m_DataNodeVLMapperMap | niftk::VLSceneView | protected |
m_DataStorage | niftk::VLSceneView | protected |
m_EyeHandMatrix | niftk::VLSceneView | protected |
m_NodeColorPropertyListener | niftk::VLSceneView | protected |
m_NodeOpacityPropertyListener | niftk::VLSceneView | protected |
m_NodesToAdd | niftk::VLSceneView | protected |
m_NodesToRemove | niftk::VLSceneView | protected |
m_NodesToUpdate | niftk::VLSceneView | protected |
m_NodeVisibilityListener | niftk::VLSceneView | protected |
m_RenderingInProgressGuard | niftk::VLSceneView | protected |
m_SceneManager | niftk::VLSceneView | protected |
m_ScheduleInitScene | niftk::VLSceneView | protected |
m_ScheduleTrackballAdjustView | niftk::VLSceneView | protected |
m_Trackball | niftk::VLSceneView | protected |
m_VividRenderer | niftk::VLSceneView | protected |
m_VividRendering | niftk::VLSceneView | protected |
m_VLWidget | niftk::VLSceneView | protected |
mouseDownEvent(vl::EMouseButton, int, int) | niftk::VLSceneView | inlineprotectedvirtual |
mouseMoveEvent(int, int) | niftk::VLSceneView | inlineprotectedvirtual |
mouseUpEvent(vl::EMouseButton, int, int) | niftk::VLSceneView | inlineprotectedvirtual |
mouseWheelEvent(int) | niftk::VLSceneView | inlineprotectedvirtual |
opacity() const | niftk::VLSceneView | |
reInit(const vl::vec3 &dir=vl::vec3(0, 0, 1), const vl::vec3 &up=vl::vec3(0, 1, 0), float bias=1.0f) | niftk::VLSceneView | |
removeDataNode(const mitk::DataNode *node) | niftk::VLSceneView | protected |
removeDataStorageListeners() | niftk::VLSceneView | protected |
removedListenerEvent(vl::OpenGLContext *) | niftk::VLSceneView | inlineprotectedvirtual |
renderingMode() const | niftk::VLSceneView | |
renderScene() | niftk::VLSceneView | protected |
resizeEvent(int width, int height) | niftk::VLSceneView | protectedvirtual |
scheduleNodeAdd(const mitk::DataNode *node) | niftk::VLSceneView | protected |
scheduleNodeRemove(const mitk::DataNode *node) | niftk::VLSceneView | protected |
scheduleNodeUpdate(const mitk::DataNode *node) | niftk::VLSceneView | protected |
scheduleSceneRebuild() | niftk::VLSceneView | |
scheduleTrackballAdjustView(bool schedule=true) | niftk::VLSceneView | protected |
setBackgroundColor(float r, float g, float b) | niftk::VLSceneView | |
setBackgroundNode(const mitk::DataNode *node) | niftk::VLSceneView | |
setCameraTrackingNode(const mitk::DataNode *node) | niftk::VLSceneView | |
setDataStorage(mitk::DataStorage *ds) | niftk::VLSceneView | |
setDepthPeelingPasses(int n) | niftk::VLSceneView | |
setEyeHandFileName(const std::string &fileName) | niftk::VLSceneView | |
setOpacity(float opacity) | niftk::VLSceneView | |
setRenderingMode(vl::Vivid::ERenderingMode) | niftk::VLSceneView | |
setStencilBackgroundColor(const vl::vec4 &color) | niftk::VLSceneView | |
setStencilEnabled(bool enabled) | niftk::VLSceneView | |
setStencilSmoothness(float smoothness) | niftk::VLSceneView | |
stencilBackgroundColor() const | niftk::VLSceneView | |
stencilSmoothness() const | niftk::VLSceneView | |
trackball() | niftk::VLSceneView | inline |
trackball() const | niftk::VLSceneView | inline |
updateCameraParameters() | niftk::VLSceneView | protected |
updateDataNode(const mitk::DataNode *node) | niftk::VLSceneView | protected |
updateEvent() | niftk::VLSceneView | protectedvirtual |
updateScene() | niftk::VLSceneView | protected |
visibilityEvent(bool) | niftk::VLSceneView | inlineprotectedvirtual |
vividRendering() | niftk::VLSceneView | inline |
vividRendering() const | niftk::VLSceneView | inline |
VLSceneView(VLWidget *vlwidget) | niftk::VLSceneView | |
~VLSceneView() | niftk::VLSceneView | |