DumpScreen(const std::string fileName) | vtkCalibratedModelRenderingPipeline | |
GetIsRightHandCamera() const | vtkCalibratedModelRenderingPipeline | inline |
GetName() const | vtkCalibratedModelRenderingPipeline | inline |
GetRenderWindow() const | vtkCalibratedModelRenderingPipeline | |
GetTrackingModel() const | vtkCalibratedModelRenderingPipeline | |
IsFacingCamera(const double normal[3]) | vtkCalibratedModelRenderingPipeline | |
ProjectPoint(const double world[3], double imagePoint[2]) | vtkCalibratedModelRenderingPipeline | |
ProjectToCameraSpace(const double worldPoint[3], double cameraPoint[3]) | vtkCalibratedModelRenderingPipeline | |
Render() | vtkCalibratedModelRenderingPipeline | virtual |
SaveCameraToWorld(const std::string &fileName) | vtkCalibratedModelRenderingPipeline | |
SaveModelToWorld(const std::string &fileName) | vtkCalibratedModelRenderingPipeline | |
SetCameraToWorldMatrix(const vtkMatrix4x4 &cameraToWorld) | vtkCalibratedModelRenderingPipeline | |
SetCameraToWorldTransform(const std::vector< float > &) | vtkCalibratedModelRenderingPipeline | |
SetIsRightHandCamera(const bool &isRight) | vtkCalibratedModelRenderingPipeline | |
SetModelToWorldMatrix(const vtkMatrix4x4 &modelToWorld) | vtkCalibratedModelRenderingPipeline | |
SetModelToWorldTransform(const std::vector< float > &) | vtkCalibratedModelRenderingPipeline | |
SetWorldToCameraMatrix(const vtkMatrix4x4 &worldToCamera) | vtkCalibratedModelRenderingPipeline | |
SetWorldToCameraTransform(const std::vector< float > &) | vtkCalibratedModelRenderingPipeline | |
vtkCalibratedModelRenderingPipeline(const std::string &name, const mitk::Point2I &windowSize, const mitk::Point2I &calibratedWindowSize, const std::string &leftIntrinsicsFileName, const std::string &rightIntrinsicsFileName, const std::string &visualisationModelFileName, const std::string &rightToLeftFileName, const std::string &textureFileName, const std::string &trackingModelFileName, const std::string &ultrasoundCalibrationMatrixFileName, const std::string &ultrasoundImageFileName, const float &trackingGlyphRadius) | vtkCalibratedModelRenderingPipeline | |
~vtkCalibratedModelRenderingPipeline() | vtkCalibratedModelRenderingPipeline | virtual |