15 #ifndef niftkDnDDisplayEnums_h
16 #define niftkDnDDisplayEnums_h
98 if (windowLayoutName ==
"axial")
102 else if (windowLayoutName ==
"sagittal")
106 else if (windowLayoutName ==
"coronal")
110 else if (windowLayoutName ==
"2x2")
114 else if (windowLayoutName ==
"3D")
118 else if (windowLayoutName ==
"3H")
122 else if (windowLayoutName ==
"3V")
126 else if (windowLayoutName ==
"as acquired")
130 else if (windowLayoutName ==
"cor sag H")
134 else if (windowLayoutName ==
"cor sag V")
138 else if (windowLayoutName ==
"cor ax H")
142 else if (windowLayoutName ==
"cor ax V")
146 else if (windowLayoutName ==
"sag ax H")
150 else if (windowLayoutName ==
"sag ax V")
Definition: niftkDnDDisplayEnums.h:34
WindowOrientation
Describes the different types of orientation, axial, sagittal, coronal, that can be achieved in the D...
Definition: niftkDnDDisplayEnums.h:29
Definition: niftkDnDDisplayEnums.h:53
DnDDisplayDropType
Describes the different modes that can be used when drag and dropping into the DnD Display window...
Definition: niftkDnDDisplayEnums.h:163
Definition: niftkDnDDisplayEnums.h:56
Definition: niftkDnDDisplayEnums.h:31
Definition: niftkDnDDisplayEnums.h:61
const int WINDOW_ORIENTATION_NUMBER
The number of the possible orientations.
Definition: niftkDnDDisplayEnums.h:40
Definition: niftkDnDDisplayEnums.h:59
Definition: niftkDnDDisplayEnums.h:58
Definition: niftkDnDDisplayEnums.h:63
Definition: niftkDnDDisplayEnums.h:52
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Definition: niftkDnDDisplayEnums.h:60
Definition: niftkDnDDisplayEnums.h:177
Definition: niftkDnDDisplayEnums.h:54
bool IsMultiWindowLayout(WindowLayout layout)
Returns true if the layout contains multiple windows, otherwise false.
Definition: niftkDnDDisplayEnums.h:84
Definition: niftkDnDDisplayEnums.h:176
Definition: niftkDnDDisplayEnums.h:62
Definition: niftkDnDDisplayEnums.h:178
Definition: niftkDnDDisplayEnums.h:166
WindowLayout
Describes the different render window layouts. So one WindowLayout could have multiple windows of dif...
Definition: niftkDnDDisplayEnums.h:49
Definition: niftkDnDDisplayEnums.h:51
Definition: niftkDnDDisplayEnums.h:32
Definition: niftkDnDDisplayEnums.h:64
Definition: niftkDnDDisplayEnums.h:167
Definition: niftkDnDDisplayEnums.h:165
DnDDisplayInterpolationType
Describes what the interpolation type should be set to when an image is dropped.
Definition: niftkDnDDisplayEnums.h:174
bool IsSingleWindowLayout(WindowLayout layout)
Returns true if the layout contains only one window, otherwise false.
Definition: niftkDnDDisplayEnums.h:72
Definition: niftkDnDDisplayEnums.h:55
const int WINDOW_LAYOUT_NUMBER
The number of the possible window layouts.
Definition: niftkDnDDisplayEnums.h:92
Definition: niftkDnDDisplayEnums.h:65
WindowLayout GetWindowLayout(const std::string &windowLayoutName)
Definition: niftkDnDDisplayEnums.h:94
Definition: niftkExceptionObject.h:21
GLsizei const GLcharARB ** string
Definition: glew.h:5194
Definition: niftkDnDDisplayEnums.h:33