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| VLMapperVLGlobalSettings (const mitk::DataNode *node, VLSceneView *sv) |
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virtual bool | init () |
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virtual void | update () |
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virtual void | updateVLGlobalSettings () |
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| VLMapper (const mitk::DataNode *node, VLSceneView *sv) |
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virtual | ~VLMapper () |
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virtual void | remove () |
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void | updateCommon () |
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vl::Actor * | actor () |
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const vl::Actor * | actor () const |
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void | setDataNodeVividUpdateEnabled (bool enable) |
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bool | isDataNodeVividUpdateEnabled () const |
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void | setRenderingMode (vl::Vivid::ERenderingMode mode) |
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vl::Vivid::ERenderingMode | renderingMode () const |
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void | setOutlineColor (const vl::vec4 &color) |
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vl::vec4 | outlineColor () const |
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void | setOutlineWidth (float width) |
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float | outlineWidth () const |
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void | setOutlineSlicePlane (const vl::vec4 &plane) |
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vl::vec4 | outlineSlicePlane () const |
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void | setIsStencil (bool is_stencil) |
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bool | isStencil () const |
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void | setLightingEnabled (bool enable) |
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int | isLightingEnabled () const |
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void | setMaterialDiffuseRGBA (const vl::vec4 &rgba) |
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const vl::vec4 & | materialDiffuseRGBA () const |
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void | setMaterialSpecularColor (const vl::vec4 &color) |
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const vl::vec4 & | materialSpecularColor () const |
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void | setMaterialSpecularShininess (float shininess) |
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float | materialSpecularShininess () const |
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void | setTextureMappingEnabled (bool enable) |
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bool | isTextureMappingEnabled () const |
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void | setTexture (vl::Texture *tex) |
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vl::Texture * | texture () |
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const vl::Texture * | texture () const |
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void | setPointSpriteEnabled (bool enable) |
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bool | isPointSpriteEnabled () const |
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vl::PointSize * | pointSize () |
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const vl::PointSize * | pointSize () const |
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vl::PolygonMode * | polygonMode () |
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const vl::PolygonMode * | polygonMode () const |
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void | setFogMode (vl::Vivid::EFogMode mode) |
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vl::Vivid::EFogMode | fogMode () const |
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void | setFogTarget (vl::Vivid::ESmartTarget target) |
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vl::Vivid::ESmartTarget | fogTarget () const |
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void | setFogColor (const vl::vec4 &color) |
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const vl::vec4 & | fogColor () const |
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void | setFogStart (float start) |
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float | fogStart () const |
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void | setFogEnd (float end) |
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float | fogEnd () const |
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void | setFogDensity (float density) |
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float | fogDensity () const |
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void | setClipMode (int i, vl::Vivid::EClipMode mode) |
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vl::Vivid::EClipMode | clipMode (int i) const |
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void | setClipTarget (int i, vl::Vivid::ESmartTarget target) |
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vl::Vivid::ESmartTarget | clipTarget (int i) const |
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void | setClipFadeRange (int i, float fadeRange) |
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float | clipFadeRange (int i) const |
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void | setClipColor (int i, const vl::vec4 &color) |
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vl::vec4 | clipColor (int i) const |
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void | setClipPlane (int i, const vl::vec4 &plane) |
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vl::vec4 | clipPlane (int i) const |
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void | setClipSphere (int i, const vl::vec4 &sphere) |
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vl::vec4 | clipSphere (int i) const |
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void | setClipBoxMin (int i, const vl::vec3 &boxMin) |
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vl::vec3 | clipBoxMin (int i) const |
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void | setClipBoxMax (int i, const vl::vec3 &boxMax) |
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vl::vec3 | clipBoxMax (int i) const |
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void | setClipReverse (int i, bool reverse) |
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bool | clipReverse (int i) const |
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